Garrett Eastham

Garrett Eastham

Austin, Texas, United States
12K followers 500+ connections

About

I turn impossible ideas into scalable revenue.



I specialize in the design…

Articles by Garrett

Contributions

Activity

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Experience

  • Avant-Garde Labs Graphic

    Avant-Garde Labs

    Austin, Texas, United States

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    Austin, Texas Metropolitan Area

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    Austin, Texas Area

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    Austin, Texas Metropolitan Area

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    Austin, Texas Area

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    Austin, Texas, United States

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    Austin, Texas Area

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    Austin, Texas Area

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    Austin, Texas Area

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    Austin, Texas Metropolitan Area

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    Austin, TX

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    Austin, Texas Area

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    Austin, Texas Area

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    San Mateo, California

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Education

  • Stanford University Graphic

    Stanford University

    Activities and Societies: Business Association of Stanford Engineering Students, Stanford Rugby, Delta Kappa Epsilon

    Research:
    - Semantic search systems
    - Example-based search interfaces
    - User preference extraction

    Papers:
    - “HeyElroy: Exploring Example-based Feature Discovery in Modern Recommender Systems”
    - "Extracting Latent User Preferences Using Sticky Sliders"

Volunteer Experience

Publications

Patents

  • Three-dimensional model optimization

    Issued US US10943393B2

    Methods, systems, and apparatus, including computer programs encoded on computer storage media, for optimizing three-dimensional models. One of the methods includes determining, for a three-dimensional model of an object to be optimized, a plurality of points on the object that each have at least a threshold likelihood of being a focal point, the object having two or more regions each of which include one or more textures, one or more meshes, or both; identifying, from the two or more regions…

    Methods, systems, and apparatus, including computer programs encoded on computer storage media, for optimizing three-dimensional models. One of the methods includes determining, for a three-dimensional model of an object to be optimized, a plurality of points on the object that each have at least a threshold likelihood of being a focal point, the object having two or more regions each of which include one or more textures, one or more meshes, or both; identifying, from the two or more regions, one or more non-focal regions that i) each do not include any of the plurality of points, and ii) are a proper subset of the two or more regions; generating, using the one or more non-focal regions, an optimized three-dimensional model for the object with a smaller size less than a larger size of the three-dimensional model; and storing the optimized three-dimensional model in a non-volatile memory.

    Other inventors
    See patent
  • Augmented reality presentation using a uniform resource identifier

    Issued US US10777017B1

    Methods, systems, and apparatus, including computer programs encoded on computer storage media, for presenting an augmented reality presentation. One of the methods includes receiving data for a web page associated with a uniform resource indicator and including data for augmented reality presentations. An augmented reality presentation is selected for the web page, and automatically presented using the data for the augmented reality presentation, and data from a camera included in a mobile…

    Methods, systems, and apparatus, including computer programs encoded on computer storage media, for presenting an augmented reality presentation. One of the methods includes receiving data for a web page associated with a uniform resource indicator and including data for augmented reality presentations. An augmented reality presentation is selected for the web page, and automatically presented using the data for the augmented reality presentation, and data from a camera included in a mobile device. After automatically presenting the augmented reality presentation, data is received indicating that the augmented reality presentation should end. After receiving the data indicating that the augmented reality presentation should end, the web page is presented.

    Other inventors
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  • Method and apparatus for real-time document comparison and feature discovery

    Issued US US9762428B2

    A method and apparatus for generating real-time recommendations to users engaged in an information research and discovery task. The system uses a novel approach to user modeling that generates a richer profile of a user based on information collected from his or her natural interactions with the comparison interface. Additionally, the system not only recommends items from its database but also recommends relevant features to guide the user's information retrieval task - representing a new…

    A method and apparatus for generating real-time recommendations to users engaged in an information research and discovery task. The system uses a novel approach to user modeling that generates a richer profile of a user based on information collected from his or her natural interactions with the comparison interface. Additionally, the system not only recommends items from its database but also recommends relevant features to guide the user's information retrieval task - representing a new paradigm in search and recommendation interactions.

    Other inventors
    See patent
  • Identifying and Assigning Metrics to Influential User Generated Content

    Issued US 61/585,430

    When a good or service is reviewed by a large number of users, for example, there may be more UGC than a given web site visitor is comfortable reading. Some web site visitors may simply read the first one or two items of UGC that are presented, without reading any other UGC. Accordingly, when a large amount of UGC is available, identifying and determining what UGC should be presented to a user may be difficult. A user may thus end up reading UGC such as reviews, answers to questions, etc., that…

    When a good or service is reviewed by a large number of users, for example, there may be more UGC than a given web site visitor is comfortable reading. Some web site visitors may simply read the first one or two items of UGC that are presented, without reading any other UGC. Accordingly, when a large amount of UGC is available, identifying and determining what UGC should be presented to a user may be difficult. A user may thus end up reading UGC such as reviews, answers to questions, etc., that is not helpful to the user, or that influences the user not to purchase a particular product.

    Other inventors
    • Oliver Wong
    • Andrew Chen
    See patent
  • Immersive Augmented Reality System for Interactive Art Engagement, Messaging, Knowledge Acquisition, and Customer Attribution.

    Filed 63/555,897

    The invention reveals an innovative method and system for an immersive, interactive, augmented reality (AR) experience which empowers buyers of wall art to dynamically engage with the originating artist through a digitally managed overlay on the artworks. Accessible via a user's mobile device, the system unlocks these overlays by digitally scanning the physical artwork, irrespective of its origin - online catalog, external source, or new creations. Amongst several unique features include the…

    The invention reveals an innovative method and system for an immersive, interactive, augmented reality (AR) experience which empowers buyers of wall art to dynamically engage with the originating artist through a digitally managed overlay on the artworks. Accessible via a user's mobile device, the system unlocks these overlays by digitally scanning the physical artwork, irrespective of its origin - online catalog, external source, or new creations. Amongst several unique features include the ability to send personalized gift messages crafted within non-fungible tokens (NFTs) and the activation of immersive storytelling content. Additionally, this system empowers artists to manage their virtual overlays to enhance content interaction and provides users post-purchase value like eliciting video testimonials and fostering art knowledge. Importantly, the technology incorporates sales attribution capabilities for third-party marketplace commissions linked to customer visits to artists' digital profiles on social platforms. This sales tracing capability optimizes marketing efforts, identifies efficacious marketplaces, and fosters robust financial analysis. In essence, this immersive art platform revolutionizes conventional art appreciation and artist-customer interaction.

  • Computer-Assisted Technique for Embedding Unique Identification Watermarks in Artistic Prints for Authentication and Ownership Verification

    Filed 63/555,803

    The present application discloses a system and method utilizing a computer algorithm for embedding unobtrusive, reproducible watermarks into visual prints, such as digital artwork. The process uses a randomized seed embedded within an image to create a 'digital signature' unique to the artist, based on selected distinguishing characteristics of their work. The seed serves as an on-chain ownership verification tool, linking the physical artwork to blockchain technology. The embedded watermark…

    The present application discloses a system and method utilizing a computer algorithm for embedding unobtrusive, reproducible watermarks into visual prints, such as digital artwork. The process uses a randomized seed embedded within an image to create a 'digital signature' unique to the artist, based on selected distinguishing characteristics of their work. The seed serves as an on-chain ownership verification tool, linking the physical artwork to blockchain technology. The embedded watermark simultaneously assists in tracking and attributing approved distribution channels. The signature not only supports intellectual property integrity but can also enhance visual overlay tracking in augmented reality applications. This invention introduces a novel approach to intellectual property rights, particularly in digital arts, where ownership vests not in the final image's IP but the unique inputs fed into the image generation model. This system offers potential solutions for art originality verification, artist royalty remuneration, artwork authentication for auction houses, blockchain-based art sales platforms, and NFT marketplaces.

  • Systems and Methods of Adaptive Exoskeletal Morphing to Produce a Custom Device

    Filed 8023-001P

    The present disclosure is generally related to exoskeletons, and more particularly
    to systems and methods of adaptive exoskeletal morphing to produce a custom protective
    devices. Embodiments of systems and methods are described below that may be
    configured to determine scan data corresponding to a body part of a user, to determine a
    computer-aided design (CAD) model of a protective device for the body part, and to
    adaptively morph the CAD model to the body part of the user to…

    The present disclosure is generally related to exoskeletons, and more particularly
    to systems and methods of adaptive exoskeletal morphing to produce a custom protective
    devices. Embodiments of systems and methods are described below that may be
    configured to determine scan data corresponding to a body part of a user, to determine a
    computer-aided design (CAD) model of a protective device for the body part, and to
    adaptively morph the CAD model to the body part of the user to produce customized
    three-dimensional (3D) printer data. The 3D printer data may be provided as an output to a 3D printer or to another computing device to produce a custom protective device for the
    user.

    Other inventors

Courses

  • Applied Matrix Theory

    MATH 104

  • Cognition in Interaction Design

    SYMSYS 145

  • Computational Advertising

    MS&E 239

  • Convolutional Neural Networks for Visual Recognition

    CS 231n

  • Digital Media Entrepreneurship

    COMM 140

  • Foundations of Cognition

    PSYCH 205

  • From Languages to Information

    CS 124

  • Machine Learning

    CS 229

Languages

  • French

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